Strength
Strength is the single most important stat: increases DPS and scales with buffs.
Expertise
- Lvl 70: 2/2 Weapon Master + 4.5% (4.5 x 15.77) = 71 Expertise
- Lvl 80: 2/2 Weapon Master + 4.5% (4.5 x 32.79) = 148 Expertise
The goal for Expertise is to remove dodge chance from the table, which is 6.5%. Weapon Master grants up to -2% Dodge.
Hit:
- Lvl 70: 3/3 Precision + 5% (5 x 15.77) = 78.85 Hit Rating
- Lvl 80: 3/3 Precision + 5% (5 x 32.79) = 164 Hit Rating
The goal for Hit is to elimiate the base chance to miss, which is (apparently) 8%. Precision grants up to +3% Hit.
Stat Priority
- Yellow hit cap and Expertise cap
- Strength
- Attack Power
- Crit
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